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Mime Jr. Supreme Victors - Common

Mime Jr. Supreme Victors - Common

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Common
Pokémon
50 HP
Basic - Evolves from null
Psychic
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.
+10
Miki Tanaka

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Near MintPKM-SV-N-H4OBSECHQ2-1
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Lightly PlayedPKM-SV-N-H4OBSECHQ2-2
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Moderately PlayedPKM-SV-N-H4OBSECHQ2-3
Moderately PlayedPKM-SV-N-H4OBSECHQ2-3
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Heavily PlayedPKM-SV-N-H4OBSECHQ2-4
Heavily PlayedPKM-SV-N-H4OBSECHQ2-4
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DamagedPKM-SV-N-H4OBSECHQ2-5
DamagedPKM-SV-N-H4OBSECHQ2-5
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